Rcars had gone on a hiatus from May 2026 until August/September 2026. We took a major amount of time to reconnect with the brand itself and re-create our vision for the all new Rcars line-up, and in doing so, we missed out on BeamNG.drive Version 0.39. This doesn't really result in any damage to the files, it's more about what you're going to need to understand and expect.
First thing to address is simply the bloom problem, Rcars's are known for a lot of ambient interior lighting, and that has put us at a disadvantage when it comes to night time driving in BeamNG.drive. The best time to drive an Rcars is most likely sunrise or sunset as we have had an issue with the headlights appearing to be off during the day. Most complaints that you may have, have already been brought to our attention.
What Details Do I Need To Know?
Simply the fact that bloom may cause an inability to see out of the car during night hours, and the fact that some cars have exported with minor problems, being: 1. Lights appearing off in the day. 2. Lights being too bright at night. 3. Orange "missing texture" boxes in fields where there are meant to be texts stating model names or information on screens. 4. (Unique to the ICON80/ICON85) The standing Rcars logo only comes through on one side due to an unknown reason, we will be working on resolving that problem as soon as the time comes available. 5. Some cars have wheel shake - This is due to BeamNG's new force feedback system which no longer aligns with Rcars's driving style at times. The way to resolve this is to slightly lower the force feedback settings. This won't affect the typical Rcars driving dynamic. 6. Some cars may not be in the colour you selected (as an example, some of the red cars have had a hard time exporting the colour.) We are aware of this, and we will be working on this in due time.